# -*- coding: UTF-8 -*-

# for skip_words
INF = 10000

# for game_config.py
MAXTIME = 300
MAXWORDS = 60

MINTIME = 5
MINWORDS = 5

DEFAULTTIME = 20
DEFAULTWORDS = 10

# for statistics
STATISTIC_COUNT = 20
EXPORT_PROTOCOL_VERSION = '1.0'
JSON_TIMEOUT = 3

# for debug use
#HOST = "http://localhost:8080"
# for release use
HOST = "http://10.0.0.10:8080"

# ...
STEPS = {'time': 5, 'words': 1, 'players': 1, 'skip': 1, 'rounds': 1}
BOUNDS = {'time': (5, 300), 'words': (5, 60), 'players': (2, 16),
          'skip': (0, 2), 'rounds': (0, 100)}
DEFAULTS = {'time': 20, 'words': 6, 'players': 6, 'skip': 0, 'rounds': 100}
LABELS = {'time': 'Time per round',
          'words': 'Words per player',
          'players': 'Players count',
          'skip': 'Skip count',
          'rounds': 'Round count'}

# for sounds
FAILED_SOUND = 'data/long_sound_2.wav'
GUESSED_SOUND = 'data/ok_sound_3.wav'
LAST_SECONDS_FINISHED_SOUND = 'data/end_sound_1.wav'
PUT_BACK_SOUND = 'data/fail_sound_2.wav'
TIME_UP_SOUND = 'data/long_sound.wav'
